How to write an essay
Monday, August 24, 2020
Effect of Globalization on Public Administration Research Paper
Impact of Globalization on Public Administration - Research Paper Example The molding of open strategy today ought to be with the end goal that ââ¬Ëthe rightââ¬â¢ individuals are pulled in to the nation. Globalization has additionally expanded decent variety in the working environment implying that numerous individuals of various starting points are working in the open segment. The executives styles ought to likewise change so as to acknowledge the progressions of globalization. Rivalry is another element of open organization that globalization has contributed. Private division is expanding its interest in the open segment because of deregulation and this is expanding rivalry. Worldwide financialiazation has additionally influenced open organization enormously. Presentation Globalization has changed the elements of business essentially everywhere throughout the world. More current strategic policies and the board strategies have gotten unavoidable in the new business condition that is ruled by assorted variety, both outward (clients) and internal (wo rkers). Our reality has changed into a worldwide town where removes not, at this point matter. This has both expanded the issues and open doors for organizations. . Rivalry has expanded yet numerous new open doors are likewise there to snatch. Globalization has not just influenced private firms who mean to expand benefits. Open area associations are similarly influenced by the procedure of globalization. ... Decent variety will be talked about and how it has expanded issues for open directors. The executives gives that have come up because of globalization in the open division will likewise be clarified. The component of rivalry in the open administrations part will likewise be clarified close by with the worldwide monetary markets and its impact on open organization. At long last a proper video will likewise be proposed that will reveal more insight into globalization. Characterizing Globalization alludes to destruction of state guidelines on exchange and trades across nation outskirts, and a profoundly coordinated and complex arrangement of creation, account, and trade that has risen because of it (Palmer, 2002). The term globalization alludes to a wonder that has changed the world in the twentieth century. During twentieth century numerous progressions happened in the entire world. The two universal wars battled offered ascend to gigantic industrialization all through the world. An un deniably industrialist framework became well known and guideline became ââ¬Ëold-fashionedââ¬â¢. Nations before long understood that they were making a greater number of products than they could purchaser and this offered ascend to worldwide exchange for a huge scope. After that nations endeavored to deliver just merchandise in which they had an upper hand. This again supported globalization. Globalization doesn't just allude to the financial changes that happened in the twentieth century rather it incorporates numerous things like societies, customs, utilization designs, innovation and so on. Every one of these things have become ââ¬Ëglobalizedââ¬â¢ today and nation explicit contrasts are contracting. Social globalization alludes to homogenization of worldwide culture which is going on due
Saturday, August 22, 2020
Importance of teaching nutrition in schools Essay Example For Students
Significance of showing nourishment in schools Essay Nourishment ought to be instructed as a piece of the wellbeing educational plan since, it is significant for kids to learn solid way of life practices. Sustenance is the zone of wellbeing that centers around arranging a refreshing eating regimen and incorporates picking an assortment of nourishments from the Food Guide Pyramid, sticking to dietary rules, perusing food names, making food choices to lessen the danger of infection, making stimulating choices when eating out, thinking about sanitation, keeping up alluring weight, and maintaining a strategic distance from hurtful eating designs, and perceiving dietary problems (Meeks,Hieght,Page 1996 p219). I accept that these various classifications ought to be instructed in the schools wellbeing training program. Sustenance decisions that youngsters make today can significantly influence their wellbeing and prosperity tomorrow. Nonetheless, a considerable lot of these youngsters are confronting an unfortunate circumstance. For instance, dietary problems are on the ascent, the pace of stoutness has multiplied, numerous childrens abstains from food do not have the suggested measures of indispensable supplements, and just 1% of kids meet the entirety of the nourishment proposals of the Food Guide Pyramid.(Teaching Adolescent Nutrition p1) This data should bolster the critical requirement for legitimate sustenance training in the school program today. I imagine that it is essential to show this theme as right on time as kindergarten in any case, I additionally feel that it is critical to proceed with sustenance instruction all through center school and furthermore all through secondary school. The material that I decided to educate is designed for the center school matured understudy. I accept that it is generally critical to show sustenance at this age since it is the age youngsters/preteens start to settle on their own way of life choices. Sustenance training can be incorporated in different classes just as wellbeing classes so the understudies don't believe that nourishment instruction just has to do with wellbeing classes and not a science class or a PC class. Fitting nourishment training to beneficiaries of kid and juvenile food and sustenance programs is perceived as a key factor in wellbeing advancement/interminable infection counteraction. As a component of any exhaustive wellbeing program, sustenance ought to be incorporated over the educational plan, in every branch of knowledge (McConnel,Shaw 1996 p3). Thoughts for different classes incorporating nourishment training into their educational plan would be: The educator can show the class how to tally calories, fat admission, starches, proteins. Along these lines kids can get familiar with the significance of managing their calorie and fat admission and using the data to incorporate it into their own lives. Show the understudies that it is likewise essential to check the measure of starches that they devour alongside the measure of sugars that they expend moreover. Understudies would then be able to comprehend that a lot of something can be terrible for their wellbeing, The educator can distribute an article on infections connected to poor exercise and sustenance. At that point the class can take an interest in an open conversation. Along these lines the understudies can feel open to talk about the point in class with the instructor and their friends. They will have the option to communicate their insight on the point and learn new things too. They can likewise compose a sonnet on the sustenance and have a challenge where the understudies will decide on the best most instructive sonnet, and the victor will get extra focuses on the home test/paper. The class can find out about how food is separated in the body and how nutritious nourishments can help keep up a sound working body. The understudies can draw a chart and guide out the pathway that nourishments takes to experience the body. They could realize what nourishments that can be eaten to forestall certain sicknesses, similar to broccoli can be a decent food to eat to help forestall malignancy. The understudies can take an interest in a food pyramid hand-off. Along these lines the understudies can gain proficiency with the food pyramid while they are having some good times and furthermore they will work out. They will have the option to classify the nutrition types in an effectively reasonable manner as opposed to being addressed to in class for a change. The instructor can have the understudies paint or draw an image of one food from every one of the nutrition types. 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A Case Study of Akzo Nobel Coatings and Paint Company Essay Example
A Case Study of Akzo Nobel Coatings and Paint Company Essay In the contemporary business world, the degree of rivalry is ever expanding; it necessitates that an association plan in a manner that would give it upper hand over its adversaries. Evidently, key administration is an applicable apparatus an association could use in withstanding the unpredictable and dynamic business world. Armitage (1992) characterizes vital administration as a constant procedure that attempts to fit an association into its evolving condition. Along these lines, in this unique circumstance, key administration supposedly embraces both key and long haul arranging of an association and its operational or transient arranging. As indicated by Brown Eisenhardt (1998:3), ââ¬Å"strategy is around two things: choosing where you need your business to go and making sense of how to get thereâ⬠. In this view Peter (2005:5), contends that ââ¬Å"strategic intensity is accomplished when a firm effectively defines and executes a worth making system. At the point when a firm e xecutes such a technique, that different organizations can't copy or view as too exorbitant to even think about imitating, this firm gas a supported, or economical, serious advantageâ⬠. Nature inâ which today business works in is extremely unique; with the predictable changes in manners ofâ conducting business and improvement in innovations and correspondence. The difficulties confronting business is the means by which to plan to reduce these changes. ââ¬Å"Given the inescapability of progress, the key test is dealing with that change. The predicament is the means by which the association approaches dealing with these changes. Division is a methodology embraced by association to cause it to contend satisfactorily, by offering fulfillment to customers through the arrangement of various items; to which fulfillment to customers are offered by their order inâ decision, taste and purchasing conduct. In this example, there is a vital gathering and characterization of clients as indicated by the similitude in their taste and purchasing conduct, and every one of them are reached with a particular customized. Division in an association is an instrument, which an association applies in its showcasing and other hierarchical exercises, so as to discover method of fulfilling the individual taste of its clients. To fulfill the wants of client in a unique industry, there is the need to make and create item and administrations that would meet the individual taste of clients and customers. We will compose a custom exposition test on A Case Study of Akzo Nobel Coatings and Paint Company explicitly for you for just $16.38 $13.9/page Request now We will compose a custom article test on A Case Study of Akzo Nobel Coatings and Paint Company explicitly for you FOR ONLY $16.38 $13.9/page Recruit Writer We will compose a custom article test on A Case Study of Akzo Nobel Coatings and Paint Company explicitly for you FOR ONLY $16.38 $13.9/page Recruit Writer This review would initially set out on a writing audit on division execution inside an association. The second segment of the review utilizes Akzo Nobel to break down division usage in its Coating and Painting association. Writing REVIEW ON SEGMENTATION AND ITS IMPLEMENTATION WITHIN AN ORGANIZATION In upholding division system for an association, the premise why this is done is to fulfill client, and empower them to have decision in meeting their taste and fulfillment inside the assortments of item or customized administrations the association shows. Division isn't explicitly utilized in promoting system; it grasps the entire part of the organizationââ¬â¢s exercises. In this view, Clarke Freytag (2002), contend, ââ¬Å"Segmentation in an association ought to be seen all in all procedure, for advertising process, however ought to be connected to each part of the organizationââ¬â¢s task that ought to be performedâ⬠. Division is an instrument that is used in impacting the improvement of an organizationââ¬â¢s item base. In an organizationââ¬â¢s offer to fulfill its customerââ¬â¢s taste the association grasps division methodology that will in general be in consistent making of à innovations in its item through the development in the regions its works. In this manner, the determination of client and the great to deliver so as to fulfill their requirements is a center idea for taking part in division. ââ¬Å"In this view division ought to be viewed as an unmistakable idea whose point is to give direction on the best way to choose clients and what answers for build up that meets the chose clients needâ⬠(in the same place) The need to start division in an association activity or showcasing exercises is for the association to meet the fulfillment of clients with respect to contrast in clients societies, item taste. In this view, Bolton Myers (2003) have it that ââ¬Å"transaction that worries worldwide business to business advertising necessitates that chiefs create powerful worldwide methodologies concerning its valuing, items for clients described with various societies and various utilities for item attributesâ⬠. Estimating component affects the execution of promoting division, both at the neighborhood and worldwide level. The distinction in cost for purchasers and merchants in the diverse market fragments coming about because of observation partners holds affect how division is executed on the worldwide market level. ââ¬Å"a center around level division infers that specific consideration ought to be given to cost based market division for servicesâ⬠(on the same page). Constantly, there i s distinctive division for administrations, regardless of whether in local market or worldwide, from the methodologies on products. As per Bolton Myers (2003), ââ¬Å"two reasons are showed for these distinctions, initially, administrations to customers are profoundly transient in nature, and accordingly require human asset imperatives to restrain short-run limit which makes request the board issues and valuing techniques empower a smooth interest. Furthermore, the impalpable idea of administrations when contrasted with the substantial quality in products would prompt a more accentuation on outward signs instead of on the characteristic traits or nature of the administration itselfâ⬠. Market division has the objective to south out purchasers who have comparable wants and conduct, and hence framing heterogeneous sections to fulfill the diverse customersââ¬â¢ needs. Along these lines, customersââ¬â¢ reaction to cost is a huge consider that outcomes the usage of market division by an association. This likewise influences the showcasing blend (item, value, dispersion, and advancement) of the association. In this view, Constantinides (2006) expressed, ââ¬Å"Marketing blend relates to the execution of market division issue. This includes the capacity to uphold showcasing situating examination, and having the option to separate the Mix from those the contenders offers through the focused on customersââ¬â¢ inclinations as rules from the diverse segmentâ⬠. The decision of an association to receive a division design goes far to figure out what it produces, and what advantage that are given to customers or customers of such administrations. As indicated by Dibb (2001), The decision of correspondence channel and customersââ¬â¢ collaboration examples and modes an association or an advertiser attempts to give his clients are those issue related with division; for example settling of division where permitting portions of one when gainful, separation, the situating of sub problemsâ⬠. Division prompts improving an organizationââ¬â¢s rivalry in an industry whereby it prompts customerââ¬â¢s fulfillment. As indicated by Meadows Dibb (1998), ââ¬Å"segmentation enablesâ association to distribute showcase openings, the improvement of asset use, helps in the advancement of practical serious position and prompts customersââ¬â¢ satisfactionâ⬠. Certain boundaries may hinder division execution in an association. This may incorporate the absence of complete or satisfactory information of clients to investigate and get ready for the technique to embrace. There is additionally the focusing on obstruction, where an association may get itself not really fit and prepared to leave on division methodology. Situating obstructions in division emerge from awkward endeavors or the contradiction that exist between the received strategy for the association and its distributive channels (on the same page). Division PROCESS IN AKZO NOBEL COATINGS AND PAINTS ORGANIZATION The Coatings division of Akzo Nobel associations remains the greatest coatings organization on the planet. It works in five organizations: Decorative Coatings, Industrial Activities, Car Refinishes, Marine and Protective Coatings, and Nobilas Claims and Fleet Solutions. Every one of these five business territories work independently with a General Manager connect to each and headquarter. The Coatings Group of Akzo Nobel association orders driving business sector positions in practically the entirety of its organizations and has gained notoriety for its high caliber and solid items. The Akzo Nobel has covering organizations operational bases in 60 nations, with a representative power of 30,000 individuals. For the association viably fulfill its client, division of its huge operational base is executed, whereby distinctive specialty units inside the association is set up to deal with the creation of assortments of items as indicated by the flavor of clients, in every one of the area and distributive system of the association. The Nobilas Company was set up in 2003, with its home office in Hoofddrorp, The Netherlands. This organization is a global answer for vehicle mishap the board and feet personality arrangements. The Nobilas Claims and Fleet Solutions work as a business-to-business specialist organization. It m
Friday, August 21, 2020
The quantitative analysis of Affordable Care Act Essay
The quantitative examination of Affordable Care Act - Essay Example The arrangement denies the rich their legitimate profit from the work that they do through the high charges imposed against them, and as such debilitating them from buckling down. They gain less when they work for additional hours, while the low-pay workers win more when they work for less hours. This makes a monetary condition of reservation, whereby individuals feel hesitant, particularly the low-salary workers, from trying sincerely and improving their social setting inspired by a paranoid fear of overhauling into a higher tax collection level (Akosa, Asako and Kosali 45). All things considered, note that the Health care strategy achieved the genuinely necessary changes into the heath care arrangement. The ObamaCare Act named after president Obama, or the Patient security and Affordable Care Act (PPACA) advances social equity and correspondence by guaranteeing the low salaries workers who can't bear the cost of protection strategies have the ability to get to them, and as such approach a more excellent medical coverage. The demonstration gives guidelines that oversee the protection showcase, in this way commanding the acquisition of protection. This makes a condition of social balance in the medical coverage advertise. Dissimilar to before where these protection firms favored the rich and sound as their generally practical and significant clients, and thusly, avoided the low pay workers and those with an ailment history, the demonstration forces them to offer their protection to the low-salary workers too, which advances social consideration and modera teness of medical coverage (Dye 82). The best hypothesis to use in breaking down this Affordable Care Act is the Theory of Marginal Utility, which is the extra augmentation to utility got through the utilization of an extra unit of good, or administration. The minor utility of the two levels of pay in the United States exposed to this arrangement is totally different. For example, the Marginal Utility for the rich individuals is a lot of lower than
Monday, July 20, 2020
eRepublik
eRepublik In Madrid we meet Alexis Bonte, the CEO and co-founder of eRepublik labs. ERepublik labs develops and distributes massively multiplayer online games (MMOG).Alexis shares some insights on his professional background and why he founded eRepublic. Furthermore, he describes the business model and uniqueness of the game and his plans for rolling out different mobile MMOGs in the future. Lastly, Alexis shares some advice for first time entrepreneurs.Interviewer: Hi. Today we are in Madrid with eRepublik. Alexis, who are you and what do you do?Alexis: My name is Alexis Bonte and I am the co-founder and CEO of eRepublik labs.Interviewer: What did you do before you started this company?Alexis: That is a complicated thing. I started my first company when I was 21, straight out of business school, it was called Tradeok.com. I tried to do eBay in Europe, but at the same time as OLX, this was 1998, it was a complete failure, didnât work out. I actually raised some funds and all that, but it did nât work out. I was very lucky because then a friend of mine was raising funds in Argentina for another company, and I told him South America is a bit risky and all that sort of stuff, Iâve an idea, let me come and see your investors, convince to contribute more money, and Iâll give you what Iâve got left of my company, then youâll have an office in Europe as well. And he said, okay, letâs try and do that. So I had 500,000 left, so I took a flight to Argentina, convinced his investors to raise a million dollars instead of $800,000, I got 5% of his company. I lost my company, I lost everything, but I traded for some of his company, I didnât go bust. And five years afterward the irony is that the European office of that company saved that company, and, then the company was bought and it was a huge exit. So thatâs how I got started.And then I worked in Lastminute.com, which is a big travel company, I met a wonderful person called Brent Hoberman who asked me to help me o ut to basically found and start Lastminute.com. I was not the founder but I was part of the team in the beginning. And that was a crazy story for six year with the IPO, and then the company went down really badly, then we managed to rebuild it and we sold the company in 2005 for $1.1 billion to Sabre.Interviewer: When did you start with this gaming industry?Alexis: When I was 16 years old my friends used to make fun of me because I would write business plans about the games company I would have one day. So I would write down the games and all this stuff I wanted to do, at the time I think it was Formula One management game, something like that. So after Lastminute.com I did a bit of angel investing. My wife is Spanish, she wanted us to move to Spain, so I moved here. I started with new things in Romania and all that, and found some developers for different things. Iâve always liked a game that was called Civilization, which is a famous PC game, and I thought it would be great if w e could have Civilization on the PC but online, with everything on the internet, with user-generated content and all that, and I found somebody in Romania who was a programmer and he said that could be interesting as well. So we started like that. We didnât know what we were doing really.Interviewer: How long did it take until the company kept growing a little bit faster.Alexis: For six months the company was just six people. I basically put the money for it to get it started and we built the product. I designed the game and that sort of stuff. After six months I was like, This is pretty good. It wasnât really ready but we launched it anyway, and I remember it was in the beginnings of Twitter and I was one of the first people on Twitter â" thanks to Loic le Meur who showed it to me â" so I tweeted, hey, Iâve just released this social strategy game called eRepublic.com where you can be a real citizen in a real country. And I thought letâs see what happens. Within a week the re were 30,000 people playing from all over the world. Thatâs how we started. One month afterward we competed on the web, we presented in on the web, we won the special jury prize in the web and things just got started up.Interviewer: So was it more PR driven?Alexis: I think when youâre starting and when youâre an entrepreneur â" I was lucky because at Lastminute.com I wasnât the founder, so I didnât have the gravitas that the founder had, but I did have the contacts, I did know a lot of people, so that gave me access to different influencers. Also I was very lucky when I moved to Madrid here to meet a wonderful man called Martin Varsavsky, who very kingly invited me to â" he used to do an event called Menorca Tech Talk â" and he invited me to that event and I went. So I showing the game to people who were influential. And then I got those people to retweet my tweet and start talking about the game, I got Julio Alonso, who is a Spanish guy here who has the biggest blog s, to start playing the game so that people who like Julio Alonso will also play. So itâs not PR, I would call it more social networking and then making that work. We didnât get a lot of press in the beginning, almost no press, then when we started having millions of users and all that we got the press.Interviewer: So basically focus on the key influencers and then just having them disseminate the message?Alexis: Yeah.Interviewer: The business model of eRepublik, how does it work right now?Alexis: At the beginning it had no business model, because the game was free, we didnât know how we were going to make, we thought we would do the advertising. But no, we wanted to first put it free to play. This was seven years ago. Actually the Germans were the ones who were doing this in the beginning. I think it was only game free to play, so we looked at what they were doing, and we decide to introduce a currency in the game that you could purchase. With that currency you could basical ly buy advantages in the game and all that, and thatâs become our business.Interviewer: How many users do you have currently at eRepublik?Alexis: In the past seven years weâve had five million user whoâve registered to play the game. And thatâs the official number that we disclose, but itâs a smaller number of players that are actually active on a monthly basis, but we donât disclose that number.Interviewer: By which channels do you acquire the customers or users today?Alexis: Today we only rely on organic, reality still. There was a time when we did some marketing campaigns like AdWords and all that, but those became quite expensive. So we stopped doing it and we put more viral elements to the game and all that. And thatâs what we do. Also what weâve realized is the organic traffic is usually a lot better than the acquired traffic.Interviewer: The conversion rates of signing upAlexis: The conversion rates, the second day return, the three day retention rate, the mar ketization is much much stronger. So we try and rely on organic as much as possible. But there were times when we were spending a lot of money on marketing.Interviewer: Can you give us some more insights on the KPIs youâre tracking and how they help you perform better?Alexis: One KPI we look at is if youâre looking at the marketing channel of course you look at the acquisition cost per registration or per install, if youâre talking about mobiles thatâs the first thing you look at. We never never pay non-performance advertising, we never do that. Then what we do get is the percentage of people who complete what we called the on-boarding, the tutorial. So if youâre below 60% youâre in trouble, that means that is a warning you should change it. Then we look at the percentage of people who come back on the second day. So thatâs what we call the second day retention. So clearly you want to be at 50%, not lower than 40%. And then we look at seven day retention and three day retention, and ideally you want to be around 20-25%. So 100 players that install or register in your game after a month if you have about 20-25 still playing. For core games, most core games are actually around 10, but if youâre below 10 youâre really in trouble. And then obviously monetization, how much revenue can you get? And that really depends on the game. A game like ours, eRepublik, monetizes quite late because itâs very hardcore. But mobile games will monetize in the first week, so it really depends on the game.Interviewer: Because you have the purchases of the app or in-app purchases that they monetize better?Alexis: Because you have in-app purchases and because on mobile the lifetime of a user will be shorter, it will be two months, three months, four months, six months if youâre very lucky. In games like iRepublik.com you can actually have a much longer lifetime, so we have an average lifetime of close to two years, which is very long by the way, itâs probably o ne of the longest in the industry.Interviewer: And in terms of the revenue model can you split this via desktop and mobile and how youâre earning money on both of these devices?Alexis: Right now for eRepublik itâs quite bizarre we did a web mobile version within the application of eRepublik, because eRepublik is a browser game, and what weâre seeing right now is that about 15-20% of our traffic is mobile, which is very low, it should be higher. It will be much higher when we do an app, but right now what weâve decided to do â" because eRepublik is such a complex game, it is a seven year old game, weâre adding things every month â" is to do new games, so we are launching âTactical Heroesâ, thatâs the next game weâre doing. We are self-launching on 26th of June in Spain, and weâll have the global launch sometime in September. Iâm very happy because weâve had that first review today. Some journalist managed to find our self-launch in New Zealand, indeed he did a review of the unfinished game and we got 8/10 for a game thatâs not finished yet. So weâre very excited about that. And then weâre doing another game called âAge of Lordsâ which we will launch sometime next year.Interviewer: Can you tell us a little bit more about your future plans for these games, because as you said youâve got one game now, youâre planning to release two further games. Can you tell us a little bit more about the strategy behind it, whether youâre expanding it into different kind of games segments or different platforms or geographic regions?Alexis: The game eRepublik is played all over the world, itâs very strong everywhere in the world, except in Asia. We actually decided to continue focusing on strategy games, because itâs working now and thatâs what we love. But what weâve decided to do is actually to pivot the company towards mobile games, because this is where all the growth is right now. In browser games theyâre declining about 1 5-20% year on year, mobile games are boom! Also there is a lot more competition with mobile games, so you need to know what youâre doing. So this is the reason.Actually we have two game studios in the company. We have a game studio with about 35 people in Romania, and that game studio is divided into two game teams, one game team that covers eRepublik.com, and another game team that takes care of the new game âAge of Lordsâ. And we actually had to open a new studio here in Spain, which is where I live, to do âTactical Heroesâ. And we needed to have a mobile games team for that, and that was the hardest part to do, so we had to acquire a company. So we made a small acquisition of a company called âAlien Flowâ which had a team of people who were experienced in doing mobile games.And another thing weâve done is weâve spent almost a year just building the team up. Getting people from Gameloft and companies like that that really have experience. So we now have a very st rong team, about 27 people, here is Spain that allows us to compete here, to compete in games. Itâs all about the team.Interviewer: How do you convert the users from eRepublik to the new games given that the hard fact that itâs a different kind of genre and different kind of platform that you use. And also in terms of marketing channels, itâs different way of acquiring customers for a mobile application as opposed to the desktop?Alexis: The one thing that weâve in common is that itâs a strategy game, itâs multi-player, and itâs competitive gameplay. We know that we have players who like that, we have a database of five million core gamers who like those kinds of games that we can market to, because we regularly market to all these people. And so weâll be able to cross-promote. But we know that when we cross-promotion from email to iPhone install itâs not usually the best one. So weâve tested it now with our Indonesian community, because weâve self-launched in I ndonesia, and that has given us I think about 200,000 players in Indonesia, and thatâs given us a few thousand installs. So we know that from five millions users we should get a decent amount of installs which clearly wonât be sufficient.So what weâre doing, a very good thing, is to basically learn what marketing channels work on mobile, is it Facebook, test them. And even if it is with 50 Euros, 100 Euros, very little, start testing them, start having the matrix, start measuring everything. So weâve been running campaigns in Indonesia for two months with 20 to 30 viewers a day, but weâre learning. And the other important thing is, if you can, try and get Apple to support you. Apple will never promise anything but you should definitely try.Interviewer: In terms of corporate strategy what do you need to do now in order to remain relevant and grow the business? What is the competitive advantage in the online gaming industry?Alexis: I would say probably now three or four year s eRepublic.com was at the forefront, and then we missed the boat, we missed the whole Facebook games boat, because we were so focused on eRepublik. It was growing, we were on the rocket ship, and we were just trying to keep the rocket ship going, and when you do that sometimes you miss opportunities. And I remember we actually knew about the whole Facebook program and all that from the moment they launched, and we were like we donât have time for that. And we missed the whole Facebook thing. So we decided we donât want to miss anymore. So from a strategic point of view what weâve done is although what is easy for us is to keep investing in eRepublik and keep going along with that, we said of both the teams we have we are going to reduce the team that is focusing on the eRepublic.com, weâre going to do that acquisition, we need to be good at mobile, we need to understand mobile. And so thatâs the big strategic decision that weâve done. ERepublik.com was a profitable comp any for the past few years and we said now the train is leaving the station, itâs going fast, we weâre going to invest, it doesnât matter, we donât need to be profitable for one or two years, we have accumulated reserves, and weâre going to just invest to make sure that we get on the new rocket ship.Interviewer: This is a very good bridge for talking about the market development. As you said there seems to be some shift over the past few years from normal browser games to more social related games, using Facebook for virality, and now mobiles. Can you tell us a bit more of what you think the future will be in terms of gaming? Obviously desktop will not die but maybe the proportions will change or the type of games that are played on different devices will maybe change?Alexis: Thatâs a very good question. By the way, Facebook is a good platform, and I think there will still be social games being played on Facebook, there have been very good successes on Facebook recently, so thatâs a really good platform and one that weâre looking at and talking to. Then basically the desktop games our team is doing very well, and I think this is the really really core games on PC. I would think e-sports is really happening on the PC. So the ones I will be more concerned about is the consoles, the consoles are struggling, even the new generation and consoles but the PC games I think will still be there.I think browser games are going to continue to decline. But two games that are in my opinion are still going to go well especially the tablets. I think phones and all that is going to be strong, but the tablets are going to be very strong. But the types of games have to be slightly different, the biggest difference is the time of the session, how much time you spend playing that game. For example on PC you could have a game that is designed to be played for hours and hours, same thing on the console, on the mobile phone itâs a few minutes, itâs what you call t he snack, the snack experience. On the tablet itâs between both.Interviewer: Because youâre coming from this core gaming industry and seeing Diablo III for example, itâs a core game which is distributed online and making quite a lot of revenue, have you ever thought about going into this kind of subscription based core games?Alexis: We donât believe in subscription.Interviewer: Interesting. Why?Alexis: Free to play is much stronger, because free to play is more fair, you get to try the game for free and if you like it you pay. Subscription is the same thing they usually give you 15 days, but I just donât believe in the subscription model. I think different games have different values for different people. I might use Diablo III five or six hours a day, and you might use it half an hour a day, why should we pay the same price?Interviewer: With Entrepreneurial Insights we always try to teach or give advice to first-time entrepreneurs. And I think youâve learnt some quiet c ool lessons over the last 10 to 15 years being an entrepreneur. Maybe I can ask you to share one or two stories.Alexis: When they first start a company, the one thing I tell them is the first three years of your life as an entrepreneur are going to be hell. Itâs going to be horrible. Youâre going to learn tons, youâre going to think nothing goes right, itâs going to be very very tough, and donât expect to have profits in the first three years. And people need to understand that. Itâs not like people see this glamorous entrepreneur because people only write about successes and successful entrepreneurs. Very rarely do we speak about failure. And the first three years youâre just going to fail over and over and over and over. Itâs how you fail, how quickly you fail, and then building up on those failures that eventually will make you reach success. But the most likely fact is that it is going to take like three years. So thatâs the first.The second things is actually looking to the first thing. Itâs about persistence. You have to be super damn persistent. Iâll tell you Lasminute.com, which was the first company I was part of where I wasnât the founder, but I remember it was about selling flight tickets in the beginning. And if youâre going to sell flight tickets you need have a deal with the airlines, and the first deal they tried to get was with Alitalia, it took 35 phone calls for Alitalia to answer. And then we started selling Alitalia and Lastminute.com was then the biggest travel company here.More recently in our case we are moving to mobile. Although we are an established company in browser games, nobody knew us in mobile, and it is very hard to do well in mobile if Apple doesnât look at you, doesnât talk to you, Google doesnât look at you, doesnât talk to you. And I remember at the beginning six months ago Iâll go to conferences, and I know all those people because Iâve been an entrepreneur for a long time, and I knew nobody at Apple that could help. The people at Google I knew had nothing to do with the Google people. I was completely stuck. So I started asking friends, calling, it took me three months, three months of really finding out who the right people are. The people with who have the connections they donât give you the connections. And now weâre in a situation where we are talking with these people, theyâve notice us, they know weâre serious, theyâve seen the game, they realize theyâre getting a lot, but itâs months and months and months, and itâs not something I gave to the marketing people, itâs not the marketing people that make it happen, youâve got to make it happen.Interviewer: Thank you very much Alexis.Alexis: Youâre welcome. Thank you.
Saturday, June 27, 2020
Cybercrime and Cyber Criminals - Free Essay Example
Cybercrime is a crime that involves a computer. It is defined as Offences that are committed against individual or groups of indiduals with criminal motive to intentionally harm the reputation of the victim or cause physical or mental harm, loss to the victim directly or indirectly using internet. It affects person, financial health and nations security. Some of the popular IT crimes are data breaching, hacking, sextortion, child pornography, child grooming, copyright infringement etc. Private confendital informs are intercepted and dsiclosed illegally. Who are Cyber Criminals? (Hemraj Saini, 2012) a. Cyber Terrorists: Hackers and data breachers who break websites and other critical data. b. Crackers: Computer virus creaters and distributors fall under this category. c. Cyber Bulls: Cicious forum posts, posting fake profiles on web, emails messaging d. Pranksters: They perpetrate tricks on others. They are not intened for long lasting harms. e. Career Criminals: They do crime to make money as their income. (Hemraj Saini, 2012) What are the Categories of Cyber Crime? 1. Data Crime: Data Interception: Influence data by Data monitoring and information gathering. Data Modification: Attack the network to modify the data and send the target. Data theft: Illegal copying of business or individual data. It includes passwords, ssn, credit card info and other PII information or confidential informations of the business. b. Network Crime: Interfering functioning of computer network by inserting, deleting, tramsmitting, damaging or alterning networking data, Network Sabotage etc. c. Access Crime: This includes unauthorized access, virus Dissemination (virus, worms, Trojan horse, logic bomb etc). (Hemraj Saini, 2012) Impact of Cyber Crime: Economic Impact: Financial impact to the company due to breach in PII information which loses customers confidence. Fall in stock market and other serious economic circumstances. Ransomware Attack: Restricts user from accessing computer systems by freezing computer screen or encrypting computers. Social Media Deception: This includes accessing social media accounts by illegal means and post deceptive messages and posts. E-Banking Fraud: Hackers sends some attachments to the e-banking users which contains malicious programs. Opening these kinds of files infect the computers. Email Scam: Cyber criminals will hack the email login details and cheat victims with all possible means to make remittances. Online Business Fraud: sellers and buyers fail to receive the payment or goods after payment are made. Hackers hacks the transactions. Identity Theft: Hackers may find the PII Information of the individuals and misuse data to get the benefits. (Hemraj Saini, 2012) Future Trends: Hacking in the critical systems in government companies and financial instutitions can lead to leading data loss, misuse and killing of critical systems. Increase money laundering through over-invoicing and under invoicing in e-commerce. Disclosure of confidential informations from social media during group chat. (Hemraj Saini, 2012) Solution to the Cyber Crimes: Antivirus and Anti Spyware Software Firewalls Cryptography Cyber Ethics and Cyber Laws (Hemraj Saini, 2012) References: Bisson, D. (2018). The 10 Biggest Data Breaches of 2018 So Far. Retrieved from https://blog.barkly.com/biggest-data-breaches-2018-so-far Cybercrime. (n.d.). Retrieved from wikipedia: https://en.wikipedia.org/wiki/Cybercrime Hemraj Saini, Y. S. (2012). Cyber-Crimes and their Impacts: A Review. Retrieved from https://www.ijera.com/papers/Vol2_issue2/AG22202209.pdf
Thursday, May 21, 2020
Fourth Amendment Essay - 1041 Words
The Fourth Amendment in the Bill of Rights is the foundation for life of citizens in the United States: everyone needs it, and without it, they would crumble and fall subject to government tyranny. In the case of the Fourth Amendment, the framers needed to find a way to protect the people of their country, whether it was for citizens to be secure in their houses, their papers, or their person, the framers had to amend a law that would defend their country and its beliefs against government intrusion. The Fourth Amendment was implemented into the Bill of Rights to ensure citizens received a fair trial, to ensure that their inherent right of privacy was protected, and to ensure the government had less power. Originating from 17th and 18thâ⬠¦show more contentâ⬠¦Not only does the Fourth Amendment assist in protecting the rights of our home and property, but it goes a step further to provide citizens with an inherent right to privacy. Furthermore, the Fourth Amendment protects people from being illegally searched, subject to racial profiling, and or entrapped for every minor offense they may commit. James Madison and the other framers of the Constitution all had a specific goal in mind when they drafted the Bill of Rights: to protect the inalienable rights of the citizens of the United States. The framers outlined their vision with the first few amendments of the Bill of Rights and ensured that citizens would have the privacy of their beliefs, their home, their possessions, and their person. If the framers did not include the Fourth Amendment none of the other amendments would be relevant without the right to personal privacy. Along with the vision of the framers, a specific example of inherent privacy can be found in the Third Amendment. Even though it does not specifically state that people have the right to privacy, the framers made it clear that the Bill of Rights does not outline every right the people of the United States have. This is evident through their inclusion of the Ninth Amendment, which Madison specifically included to ensure that the Bill of Rights was not seen as granting only the specific rights it addressed. One of these such rights, includes the right toShow MoreRelatedFourth Amendment Essay845 Words à |à 4 PagesFourth Amendment Ashley J. Peterson Constitutional Law Steve Areges Kaplan University 1/13/2010 Fourth Amendment The Fourth Amendment is important not only to the citizens but for our law enforcement as well. The Fourth Amendment is still evolving today, as common and statutory laws change so does our Fourth Amendment. 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California is seeking to determine whether the Constitutional rights of Walter Fernandez were violated under the 4th Amendment when law enforcement conducted a search of his residence upon obtaining consent from his girlfriend, who was also a resident, after Fernandez was taken into custody (and had stated his objections to the search while at the scene). In Georgia v. Randolph (2006)
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